![]() ![]() Raging Shred, which applies an additional 51 poisoning damage over five seconds, is now preferred over Primal Shred. This build is transitioning towards an envenom playstyle. Toxic Claws are also recommended for dealing additional poison damage over four seconds with critical strikes. Three points into Venom make poisoned enemies take 30 additional critical strike damage. One point should be put into Neurotoxin to unlock Venom. Such as Trample, which provides unstoppable attacks, and Rabies, which deals 28 weapon damage and 53 poison damage, are crucial. This build is heavily focused on critical strikes, so Predatory Instinct is recommended. Enhanced and Brutal Vine Creeper can increase critical strike chance by 20 against enemies strangled by Vine Creeper. Wild Impulses make your core abilities cost 15 more spirits but increase damage output by 30%, which is significant.Ĭompanion skills are not essential, but Vine Creeper can be useful. ![]() One point should be put into Heart of the Wild, and three points into Wild Impulses. Shred is useful for single-target attacks, especially enhanced shreds and primal shreds. Wild claw, which provides a 10% chance to attack twice, can be obtained after unlocking the raft. Pulverize, an AOE ability, is another strong choice, along with enhanced pulverize. Claw does more damage, dealing 28 damage compared to Maul's 20.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |